if you can put her with another center unit that buffs defensive stats, you'll be in an even better position for the middle/end game.įirst off, at higher ranks of PvP I'm not sure your team is quite as meta as you think it is. spamming her evade (and, to a lesser extent, her Counter Heal), will help you avoid damage but her real excellence is with the Act that lowers AP cost, which allows you to really stack a devastating turn together. SW Misora is one of the few Stagucas who is more valuable for her normal acts than her CA: all three are excellent. SW's Misora's poison is also helpful in this regard but she and Cheer Yachi really shine in the middle game, where Cheer Yachi's exit evasion can be a game changer (a staguca who dies and is exit evaded comes back with full brilliance so it's not just glorified fortitude with that in mind, timing the use of her CA is key since the exit evade only lasts two turns). in particular, i'd focus on trying to get Groom Maya's CA off as soon as possible (on turn 2, really) so that her confusion can disrupt the other side's CAs and so that her burn infliction can chip away at opposing teams and finish off a girl w Fortitude buffs. Since Hermit Mahiru and Spy Akira are going to be banned, i would focus on directing your resources toward Groom Maya, Cheer Yachi, and SW Misora. don't disregard the 3* ones, because they're much easier to limit break than a 4* and a limit-broken 3* is much more useful than an ordinary 4*, especially when it comes to Brilliance generation.
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